Difference between revisions of "Grid convergence by Jozsef Nagy"

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* '''contact''': jozsef.nagy@jku.at
 
* '''contact''': jozsef.nagy@jku.at
 
* '''OpenFOAM version''': 2.3.0
 
* '''OpenFOAM version''': 2.3.0
* '''Published under''': CC BY-NC-SA license
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* '''published under''': CC BY-NC-SA license ([https:// creativecommons.org/licenses creative commons licenses])
  
 
Go back to [https://wiki.openfoam.com/index.php?title=Day_2 Day 2].
 
Go back to [https://wiki.openfoam.com/index.php?title=Day_2 Day 2].
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=[https:// www.youtube.com/watch?v=lrGO9QSBq1g Grid convergence]=
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In this [https:// www.youtube.com/watch?v=lrGO9QSBq1g tutorial] we will cover one of the basic concepts in OpenFOAM. The resolution of your mesh might have an influence onto the results of your simulation. This [https:// www.youtube.com/watch?v=lrGO9QSBq1g video] gives you a feeling about the importance of grid resolution and how to avoid deviations caused by coarse grid resolution. We will cover
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* field initialization
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* mesh refinement with blockMesh
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* simulation of a 1D shock tube case
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* influence of mesh refinement on the simulation results
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* postprocessing

Revision as of 08:55, 19 September 2016

  • author: Jozsef Nagy
  • affiliation: Institute of Polymer Injection Molding and Process Automation, Johannes Kepler University Linz, Austria
  • contact: jozsef.nagy@jku.at
  • OpenFOAM version: 2.3.0
  • published under: CC BY-NC-SA license ([https:// creativecommons.org/licenses creative commons licenses])

Go back to Day 2.

[https:// www.youtube.com/watch?v=lrGO9QSBq1g Grid convergence]

In this [https:// www.youtube.com/watch?v=lrGO9QSBq1g tutorial] we will cover one of the basic concepts in OpenFOAM. The resolution of your mesh might have an influence onto the results of your simulation. This [https:// www.youtube.com/watch?v=lrGO9QSBq1g video] gives you a feeling about the importance of grid resolution and how to avoid deviations caused by coarse grid resolution. We will cover

  • field initialization
  • mesh refinement with blockMesh
  • simulation of a 1D shock tube case
  • influence of mesh refinement on the simulation results
  • postprocessing